Ouroboros/Scripts/game_manager.gd

20 lines
493 B
GDScript

extends Node
var score : int = 0
const secrets_file_path : String = "res://secrets.json"
var initialised_silent_wolf : bool = false
func _ready():
var json : JSON = JSON.new()
var file : FileAccess = FileAccess.open(secrets_file_path, FileAccess.READ)
var contents : String = file.get_as_text()
if json.parse(contents) == OK:
if json.data is Dictionary:
SilentWolf.configure(json.data)
SilentWolf.configure_scores({
"open_scene_on_close": "res://Scenes/main_menu.tscn"
})