extends Node var score : int = 0 const secrets_file_path : String = "res://secrets.json" var initialised_silent_wolf : bool = false func _ready(): var json : JSON = JSON.new() var file : FileAccess = FileAccess.open(secrets_file_path, FileAccess.READ) var contents : String = file.get_as_text() if json.parse(contents) == OK: if json.data is Dictionary: SilentWolf.configure(json.data) SilentWolf.configure_scores({ "open_scene_on_close": "res://Scenes/main_menu.tscn" })