SpaceServer/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Reference",
"class": "Plan",
"language": "GDScript",
"path": "res://Scripts/Plan.gd"
}, {
"base": "Reference",
"class": "PlanElement",
"language": "GDScript",
"path": "res://Scripts/PlanElement.gd"
}, {
"base": "Reference",
"class": "ThrustElement",
"language": "GDScript",
"path": "res://Scripts/ThrustElement.gd"
}, {
"base": "Reference",
"class": "WeaponsElement",
"language": "GDScript",
"path": "res://Scripts/WeaponsElement.gd"
} ]
_global_script_class_icons={
"Plan": "",
"PlanElement": "",
"ThrustElement": "",
"WeaponsElement": ""
}
[application]
config/name="Server"
run/main_scene="res://Scenes/RootNode.tscn"
config/icon="res://icon.png"
[physics]
3d/default_gravity=0.0
[rendering]
environment/default_environment="res://default_env.tres"