[gd_scene load_steps=3 format=2] [ext_resource path="res://Scripts/Player.gd" type="Script" id=1] [sub_resource type="CapsuleShape" id=1] radius = 0.1 height = 0.5 [node name="Player" type="RigidBody"] script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] shape = SubResource( 1 ) [node name="GunContainer" type="Spatial" parent="."] transform = Transform( 2.65431e-15, 1.62921e-08, 0.1, 0.1, -1.62921e-08, 0, 1.62921e-08, 0.1, -1.62921e-08, 0, -0.22, 0.383 ) [node name="RayCast" type="RayCast" parent="GunContainer"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.769, 0 ) enabled = true cast_to = Vector3( 0, 500, 0 )