191 lines
6.0 KiB
Plaintext
191 lines
6.0 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Reference",
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"class": "Plan",
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"language": "GDScript",
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"path": "res://Scripts/Plan.gd"
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}, {
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"base": "Reference",
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"class": "PlanElement",
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"language": "GDScript",
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"path": "res://Scripts/PlanElement.gd"
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}, {
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"base": "Reference",
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"class": "ThrustElement",
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"language": "GDScript",
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"path": "res://Scripts/ThrustElement.gd"
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}, {
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"base": "Reference",
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"class": "WeaponsElement",
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"language": "GDScript",
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"path": "res://Scripts/WeaponsElement.gd"
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} ]
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_global_script_class_icons={
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"Plan": "",
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"PlanElement": "",
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"ThrustElement": "",
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"WeaponsElement": ""
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}
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[application]
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config/name="Client"
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run/main_scene="res://Scenes/RootNode.tscn"
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config/icon="res://icon.png"
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[input]
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ui_accept={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_select={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_cancel={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_focus_next={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_focus_prev={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_left={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_right={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_up={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_down={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_page_up={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_page_down={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_home={
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"deadzone": 0.5,
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"events": [ ]
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}
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ui_end={
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"deadzone": 0.5,
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"events": [ ]
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}
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toggle_console={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":33554431,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_forward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_backward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_strafe_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_strafe_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_strafe_up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_strafe_down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_pitch_up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":75,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_pitch_down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":73,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_roll_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":79,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_roll_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":85,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_yaw_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":76,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_yaw_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":74,"unicode":0,"echo":false,"script":null)
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]
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}
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camera_switch_player={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777218,"unicode":0,"echo":false,"script":null)
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]
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}
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mute={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
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]
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}
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[locale]
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fallback="en_GB"
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[physics]
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3d/physics_engine="GodotPhysics"
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3d/default_gravity=0.0
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[rendering]
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threads/thread_model=2
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quality/subsurface_scattering/quality=2
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quality/filters/msaa=3
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environment/default_environment="res://default_env.tres"
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