SpaceClient/Shaders/ArrowMaterial.tres

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[gd_resource type="SpatialMaterial" format=2]
[resource]
flags_transparent = true
params_diffuse_mode = 1
params_specular_mode = 2
params_cull_mode = 2
albedo_color = Color( 0.843137, 0.341176, 0.164706, 0.117647 )
metallic = 0.31
metallic_specular = 0.31
roughness = 0.0
emission_enabled = true
emission = Color( 0.309804, 0.776471, 0.905882, 1 )
emission_energy = 0.05
emission_operator = 0
emission_on_uv2 = false
clearcoat_enabled = true
clearcoat = 1.0
clearcoat_gloss = 0.5
ao_enabled = true
ao_light_affect = 0.0
ao_on_uv2 = false
ao_texture_channel = 0
transmission_enabled = true
transmission = Color( 0.843137, 0.341176, 0.164706, 1 )
refraction_enabled = true
refraction_scale = 0.54
refraction_texture_channel = 0
proximity_fade_enable = true
proximity_fade_distance = 5.0
distance_fade_mode = 1
distance_fade_min_distance = 100.0
distance_fade_max_distance = 10.0