[gd_resource type="SpatialMaterial" format=2] [resource] flags_transparent = true albedo_color = Color( 1, 1, 1, 0.231373 ) metallic = 1.0 metallic_specular = 1.0 roughness = 0.05 emission_enabled = true emission = Color( 0.309804, 0.776471, 0.905882, 1 ) emission_energy = 0.05 emission_operator = 0 emission_on_uv2 = false depth_enabled = true depth_scale = 0.05 depth_deep_parallax = false depth_flip_tangent = false depth_flip_binormal = false subsurf_scatter_enabled = true subsurf_scatter_strength = 0.28 transmission_enabled = true transmission = Color( 0, 0, 0, 1 ) refraction_enabled = true refraction_scale = 0.5 refraction_texture_channel = 0