Added compatibility for new server restart feature #6
			
				
			
		
		
		
	| 
						 | 
				
			
			@ -35,4 +35,26 @@ autoplay = true
 | 
			
		|||
bus = "Music"
 | 
			
		||||
script = ExtResource( 4 )
 | 
			
		||||
 | 
			
		||||
[node name="DisconnectDialog" type="PopupDialog" parent="."]
 | 
			
		||||
anchor_left = 0.5
 | 
			
		||||
anchor_top = 0.5
 | 
			
		||||
anchor_right = 0.5
 | 
			
		||||
anchor_bottom = 0.5
 | 
			
		||||
margin_left = -130.0
 | 
			
		||||
margin_top = -30.0
 | 
			
		||||
margin_right = 130.0
 | 
			
		||||
margin_bottom = 30.0
 | 
			
		||||
__meta__ = {
 | 
			
		||||
"_edit_use_anchors_": false
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
[node name="Label" type="Label" parent="DisconnectDialog"]
 | 
			
		||||
anchor_right = 1.0
 | 
			
		||||
anchor_bottom = 1.0
 | 
			
		||||
text = "Too many players disconnected
 | 
			
		||||
Game is cancelled"
 | 
			
		||||
align = 1
 | 
			
		||||
valign = 1
 | 
			
		||||
uppercase = true
 | 
			
		||||
 | 
			
		||||
[connection signal="finished" from="AudioStreamPlayer" to="AudioStreamPlayer" method="_on_finished"]
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -92,6 +92,8 @@ func exit_button_pressed():
 | 
			
		|||
remote func exit_requested():
 | 
			
		||||
	switch_to_lobby()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
remote func server_exit_requested() -> void:
 | 
			
		||||
	switch_to_lobby()
 | 
			
		||||
	$DisconnectDialog.popup()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -54,7 +54,8 @@ ui_select={
 | 
			
		|||
}
 | 
			
		||||
ui_cancel={
 | 
			
		||||
"deadzone": 0.5,
 | 
			
		||||
"events": [  ]
 | 
			
		||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
 | 
			
		||||
 ]
 | 
			
		||||
}
 | 
			
		||||
ui_focus_next={
 | 
			
		||||
"deadzone": 0.5,
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue