SpaceClient/Scripts/Arena.gd

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473 B
GDScript
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extends Spatial
var players = {} # keys are String, values are Players
const Player = preload("res://Scenes/Player.tscn")
remote func place_player(player_id : int, position : Vector3, rotation : Vector3) -> void:
get_parent().console_print('Placing player with id: ' + String(player_id))
var player = Player.instance()
player.translation = position
player.rotation = rotation
add_child(player)
players[player_id] = player
func init():
get_parent().arena_ready()