extends TextureRect var player_name = null var login_scene = "res://addons/silent_wolf/Auth/Login.tscn" # Called when the node enters the scene tree for the first time. func _ready(): $"RequestFormContainer/ProcessingLabel".hide() $"PwdResetFormContainer/ProcessingLabel".hide() $"PasswordChangedContainer".hide() $"PwdResetFormContainer".hide() $"RequestFormContainer".show() SilentWolf.Auth.sw_request_password_reset_complete.connect(_on_send_code_complete) SilentWolf.Auth.sw_reset_password_complete.connect(_on_reset_complete) if "login_scene" in SilentWolf.Auth: login_scene = SilentWolf.Auth.login_scene func _on_BackButton_pressed() -> void: get_tree().change_scene_to_file(login_scene) func _on_PlayerNameSubmitButton_pressed() -> void: player_name = $"RequestFormContainer/FormContainer/FormInputFields/PlayerName".text SilentWolf.Auth.request_player_password_reset(player_name) $"RequestFormContainer/ProcessingLabel".show() func _on_send_code_complete(sw_result: Dictionary) -> void: if sw_result.success: send_code_success() else: send_code_failure(sw_result.error) func send_code_success() -> void: $"RequestFormContainer/ProcessingLabel".hide() $"RequestFormContainer".hide() $"PwdResetFormContainer".show() func send_code_failure(error: String) -> void: $"RequestFormContainer/ProcessingLabel".hide() $"RequestFormContainer/ErrorMessage".text = "Could not send confirmation code. " + str(error) $"RequestFormContainer/ErrorMessage".show() func _on_NewPasswordSubmitButton_pressed() -> void: var code = $"PwdResetFormContainer/FormContainer/FormInputFields/Code".text var password = $"PwdResetFormContainer/FormContainer/FormInputFields/Password".text var confirm_password = $"PwdResetFormContainer/FormContainer/FormInputFields/ConfirmPassword".text SilentWolf.Auth.reset_player_password(player_name, code, password, confirm_password) $"PwdResetFormContainer/ProcessingLabel".show() func _on_reset_complete(sw_result: Dictionary) -> void: if sw_result.success: reset_success() else: reset_failure(sw_result.error) func reset_success() -> void: $"PwdResetFormContainer/ProcessingLabel".hide() $"PwdResetFormContainer".hide() $"PasswordChangedContainer".show() func reset_failure(error: String) -> void: $"PwdResetFormContainer/ProcessingLabel".hide() $"PwdResetFormContainer/ErrorMessage".text = "Could not reset password. " + str(error) $"PwdResetFormContainer/ErrorMessage".show() func _on_CloseButton_pressed() -> void: get_tree().change_scene_to_file(login_scene)