extends TextureRect const SWLogger = preload("res://addons/silent_wolf/utils/SWLogger.gd") func _ready(): SilentWolf.Auth.sw_login_complete.connect(_on_login_complete) func _on_LoginButton_pressed() -> void: var username = $"FormContainer/UsernameContainer/Username".text var password = $"FormContainer/PasswordContainer/Password".text var remember_me = $"FormContainer/RememberMeCheckBox".is_pressed() SWLogger.debug("Login form submitted, remember_me: " + str(remember_me)) SilentWolf.Auth.login_player(username, password, remember_me) show_processing_label() func _on_login_complete(sw_result: Dictionary) -> void: if sw_result.success: login_success() else: login_failure(sw_result.error) func login_success() -> void: var scene_name = SilentWolf.auth_config.redirect_to_scene SWLogger.info("logged in as: " + str(SilentWolf.Auth.logged_in_player)) get_tree().change_scene_to_file(scene_name) func login_failure(error: String) -> void: hide_processing_label() SWLogger.info("log in failed: " + str(error)) $"FormContainer/ErrorMessage".text = error $"FormContainer/ErrorMessage".show() func show_processing_label() -> void: $"FormContainer/ProcessingLabel".show() $"FormContainer/ProcessingLabel".show() func hide_processing_label() -> void: $"FormContainer/ProcessingLabel".hide() func _on_LinkButton_pressed() -> void: get_tree().change_scene_to_file(SilentWolf.auth_config.reset_password_scene) func _on_back_button_pressed(): print("Back button pressed") get_tree().change_scene_to_file(SilentWolf.auth_config.redirect_to_scene)