[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b3rufg8frc82r"] [ext_resource type="Shader" uid="uid://dh2ljlr3vprkh" path="res://Shaders/drop_shadow.gdshader" id="1_kutx4"] [resource] shader = ExtResource("1_kutx4") shader_parameter/drop_shadow_color = Color(0, 0, 0, 0.5) shader_parameter/shadow_offset = Vector2(0.05, 0.05)