Fixes bug where fruit and navigation on bottom and right edges would cause you to get scammed
parent
72404a77b3
commit
a05dae4703
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@ -22,6 +22,7 @@ monitorable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_51e2h")
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shape = SubResource("RectangleShape2D_51e2h")
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disabled = true
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[node name="MeshInstance2D" type="MeshInstance2D" parent="CollisionShape2D"]
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[node name="MeshInstance2D" type="MeshInstance2D" parent="CollisionShape2D"]
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visible = false
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visible = false
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Binary file not shown.
Binary file not shown.
After Width: | Height: | Size: 1.2 MiB |
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bxc5hewfdc55k"
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path="res://.godot/imported/background_borderless.png-aedae466729bfdddf14019a4953f0322.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/background_borderless.png"
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dest_files=["res://.godot/imported/background_borderless.png-aedae466729bfdddf14019a4953f0322.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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