Fixes bug where fruit and navigation on bottom and right edges would cause you to get scammed
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									72404a77b3
								
							
						
					
					
						commit
						a05dae4703
					
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					@ -22,6 +22,7 @@ monitorable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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					[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_51e2h")
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					shape = SubResource("RectangleShape2D_51e2h")
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					disabled = true
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[node name="MeshInstance2D" type="MeshInstance2D" parent="CollisionShape2D"]
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					[node name="MeshInstance2D" type="MeshInstance2D" parent="CollisionShape2D"]
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visible = false
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					visible = false
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		 After Width: | Height: | Size: 1.2 MiB  | 
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					@ -0,0 +1,34 @@
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					[remap]
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					importer="texture"
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					type="CompressedTexture2D"
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					uid="uid://bxc5hewfdc55k"
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					path="res://.godot/imported/background_borderless.png-aedae466729bfdddf14019a4953f0322.ctex"
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					metadata={
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					"vram_texture": false
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					}
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					[deps]
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					source_file="res://Sprites/background_borderless.png"
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					dest_files=["res://.godot/imported/background_borderless.png-aedae466729bfdddf14019a4953f0322.ctex"]
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					[params]
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					compress/mode=0
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					compress/high_quality=false
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					compress/lossy_quality=0.7
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					compress/hdr_compression=1
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					compress/normal_map=0
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					compress/channel_pack=0
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					mipmaps/generate=false
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					mipmaps/limit=-1
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					roughness/mode=0
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					roughness/src_normal=""
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					process/fix_alpha_border=true
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					process/premult_alpha=false
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					process/normal_map_invert_y=false
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					process/hdr_as_srgb=false
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					process/hdr_clamp_exposure=false
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					process/size_limit=0
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					detect_3d/compress_to=1
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