Makes the text in-game easier to read
parent
473a63b5e9
commit
9b1fd3a8c2
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@ -7,18 +7,25 @@
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[sub_resource type="LabelSettings" id="LabelSettings_7upku"]
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font = ExtResource("2_i22rp")
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font_size = 32
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font_color = Color(0, 0, 0, 1)
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[node name="GameOverMenu" type="VBoxContainer" groups=["GameOverMenu"]]
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[node name="Panel" type="Panel" groups=["GameOverMenu"]]
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visible = false
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="GameOverMenu" type="VBoxContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_arass")
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[node name="FinalScore" type="Label" parent="."]
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[node name="FinalScore" type="Label" parent="GameOverMenu"]
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layout_mode = 2
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text = "Final Score
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@ -26,19 +33,19 @@ text = "Final Score
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label_settings = SubResource("LabelSettings_7upku")
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horizontal_alignment = 1
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[node name="Control" type="Control" parent="."]
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[node name="Control" type="Control" parent="GameOverMenu"]
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layout_mode = 2
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size_flags_vertical = 3
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[node name="Restart" type="Button" parent="."]
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[node name="Restart" type="Button" parent="GameOverMenu"]
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layout_mode = 2
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theme = ExtResource("3_dsdey")
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text = "Restart"
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[node name="MainMenu" type="Button" parent="."]
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[node name="MainMenu" type="Button" parent="GameOverMenu"]
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layout_mode = 2
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text = "Main Menu"
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[connection signal="visibility_changed" from="." to="." method="update_score"]
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[connection signal="pressed" from="Restart" to="." method="restart"]
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[connection signal="pressed" from="MainMenu" to="." method="back"]
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[connection signal="visibility_changed" from="GameOverMenu" to="GameOverMenu" method="update_score"]
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[connection signal="pressed" from="GameOverMenu/Restart" to="GameOverMenu" method="restart"]
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[connection signal="pressed" from="GameOverMenu/MainMenu" to="GameOverMenu" method="back"]
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@ -29,7 +29,6 @@ sources/0 = SubResource("TileSetAtlasSource_6bp64")
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[sub_resource type="LabelSettings" id="LabelSettings_wsu2k"]
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font = ExtResource("14_jkdf5")
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font_size = 18
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font_color = Color(0, 0, 0, 1)
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[node name="Main" type="Node2D"]
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@ -37,6 +36,12 @@ font_color = Color(0, 0, 0, 1)
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texture = ExtResource("1_6bp64")
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centered = false
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[node name="Panel" type="Panel" parent="."]
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offset_left = 20.0
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offset_top = 154.0
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offset_right = 141.0
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offset_bottom = 623.0
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[node name="Level" parent="." instance=ExtResource("1_bo1nx")]
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position = Vector2(640, 320)
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scale = Vector2(24, 14)
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@ -66,10 +71,10 @@ position = Vector2(707, 325)
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[node name="RestartTimer" type="Timer" parent="." groups=["GameClockPause"]]
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[node name="ScoreDisplay" parent="." instance=ExtResource("4_jjvhh")]
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offset_left = 6.0
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offset_top = 155.0
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offset_right = 158.0
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offset_bottom = 526.0
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offset_left = 1.0
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offset_top = 162.0
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offset_right = 153.0
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offset_bottom = 533.0
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[node name="GameOverMenu" parent="." instance=ExtResource("5_kry3j")]
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z_index = 1
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@ -6,7 +6,6 @@
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[sub_resource type="LabelSettings" id="LabelSettings_abl27"]
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font = ExtResource("2_s1pvd")
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font_size = 22
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font_color = Color(0, 0, 0, 1)
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outline_color = Color(0, 0, 0, 1)
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[node name="ScoreDisplay" type="VBoxContainer"]
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@ -38,7 +38,7 @@ var snake_part_obj : PackedScene = preload("res://Scenes/snake_part.tscn")
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var timer_ref : Timer = $"../Timer"
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@onready
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var game_over_menu : VBoxContainer = get_tree().get_first_node_in_group("GameOverMenu")
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var game_over_menu : Panel = get_tree().get_first_node_in_group("GameOverMenu")
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@onready
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var sprite : Sprite2D = $Sprite2D
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