Fixes bug where ouroboroses stop turning when you lose the game
parent
fb766bba52
commit
6899c1063c
|
@ -2,8 +2,11 @@ extends Sprite2D
|
||||||
|
|
||||||
const ROTATION_SPEED = 0.2
|
const ROTATION_SPEED = 0.2
|
||||||
|
|
||||||
|
var last_rotation_mult = 1
|
||||||
|
|
||||||
func _process(delta: float) -> void:
|
func _process(delta: float) -> void:
|
||||||
var head = get_tree().get_first_node_in_group("Head")
|
var head = get_tree().get_first_node_in_group("Head")
|
||||||
if head is SnakePart:
|
if head is SnakePart:
|
||||||
rotate(delta * ROTATION_SPEED * (head.colour_index + 1))
|
|
||||||
modulate = head.COLOURS[head.colour_index]
|
modulate = head.COLOURS[head.colour_index]
|
||||||
|
last_rotation_mult = head.colour_index + 1
|
||||||
|
rotate(delta * ROTATION_SPEED * last_rotation_mult)
|
||||||
|
|
Loading…
Reference in New Issue