Changes input to not allow instant death by reversing direction (begrudgingly by popular request)
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					@ -398,7 +398,7 @@ func _unhandled_input(event: InputEvent) -> void:
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	# Change direction if we are the head
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						# Change direction if we are the head
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	if event is InputEventKey and part_type == PartTypes.HEAD:
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						if event is InputEventKey and part_type == PartTypes.HEAD:
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		for dir in inputs.keys():
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							for dir in inputs.keys():
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			if event.is_action_pressed(dir):
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								if event.is_action_pressed(dir) and current_direction != -inputs[dir]:
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				current_direction = inputs[dir]
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									current_direction = inputs[dir]
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