[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b3rufg8frc82r"]

[ext_resource type="Shader" uid="uid://dh2ljlr3vprkh" path="res://Shaders/drop_shadow.gdshader" id="1_kutx4"]

[resource]
shader = ExtResource("1_kutx4")
shader_parameter/drop_shadow_color = Color(0, 0, 0, 0.5)
shader_parameter/shadow_offset = Vector2(0.05, 0.05)
